
Home Village · Traps
Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue ground or air troops.
5
Upgrade levels
| Level | Damage | Spawned units | Skeleton level | Cost (Gold) | Time | Town Hall | |
|---|---|---|---|---|---|---|---|
| 1 | ![]() | 0 | 2 | 1 | 6,000 | Instant | 8 |
| 2 | ![]() | 0 | 3 | 1 | 250.0K | 5h | 8 |
| 3 | ![]() | 0 | 4 | 1 | 400.0K | 8h | 9 |
| 4 | ![]() | 0 | 5 | 1 | 1.0M | 12h | 10 |
| 5 | ![]() | 0 | 5 | 2 | 18.0M | 7d | 18 |
Maxing one Skeleton Trap from scratch takes 19.7M Gold and 8d 1h of build time at normal speed.
| Town Hall | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Count | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 |