The armies winning right now, by Town Hall — exact compositions with one-tap copy links.
The current meta at your Town Hall — exact compositions with troop counts, spells, siege, Clan Castle and hero loadouts, each with a one-tap in-game copy link.
BARCH (Barbarians + Archers)
BeginnerTH5–9 · Farming (loot)
Roughly half Barbarians, half Archers — no spells needed for pure loot raids.
How to run itGiant + Healer + Wizard
BeginnerTH6–8 · War / 3-star (early)
A wall of Giants up front, 1–2 Healers behind them, Wizards for damage, and Wall Breakers to open a lane.
How to run itMass Dragons (Dragoon)
BeginnerTH7–9 · War / 3-star
A camp full of Dragons with a few Balloons in the Clan Castle, plus Lightning to weaken an Air Defense.
How to run itGoWiPe (Golem + Wizard + P.E.K.K.A)
IntermediateTH8–10 · War / 3-star
1–2 Golems as tanks, Wizards behind, a couple of P.E.K.K.As as the wrecking core, Wall Breakers to breach.
How to run itLavaLoon (Lava Hound + Balloon)
AdvancedTH9–13 · War / 3-star
2–3 Lava Hounds as air tanks, a large group of Balloons behind them, Minions to clean up.
How to run itQueen Charge Hybrid (Queen Walk + Hogs/Miners)
AdvancedTH11–14 · War / 3-star
Archer Queen + 4–5 Healers for the charge, backed by a swarm of Hog Riders or Miners as the main force.
How to run itRoot Rider Spam
IntermediateTH13–16 · War / 3-star
A camp of Root Riders with heroes, Super Wizards for cleanup, and a heavy spell package.
How to run itSuper Archer Blimp
AdvancedTH12–16 · War / surgical 3-star
A Battle Blimp carrying Super Archers as Clan Castle troops, deployed with Invisibility to safely delete a core line.
How to run itSneaky Goblin Farming
IntermediateTH11–18 · Farming (loot)
A full army of Sneaky Goblins with a few Super Wall Breakers to open storages.
How to run it