Enter your player tag to see how rushed your account really is — and exactly how much lab time and loot stand between you and a maxed Town Hall.
Your player tag is under your name in game — e.g. #98R828VJ. Paste it with or without the #. The report opens on your player page.
Rush score & verdict
The share of previous-Town-Hall upgrades you skipped — on track, slightly rushed, or rushed.
Time & cost to max
Remaining lab research, hero and pet upgrade time, plus the Elixir and Dark Elixir bill.
What to fix first
Your most under-leveled troops, spells, heroes and pets, ranked worst-first.
Every number comes from your live profile on the official Clash of Clans API, compared against the official per-Town-Hall level caps — laboratory, Hero Hall, Pet House and Workshop requirements resolved to Town Hall levels. A unit counts toward your rush score when it sits below the cap of your previous Town Hall: an upgrade you could have finished before moving up.
The API doesn't expose building or wall levels, so this is a lab-and-hero measure — the part of progression that decides how hard your armies hit. Defense rush isn't visible to any tag-based tool.
What counts as a rushed base in Clash of Clans?
A base is considered rushed when upgrades available at earlier Town Halls were skipped before moving up. The Clashest rush score measures exactly that: the share of troop, spell, hero, pet and siege-machine levels your previous Town Hall allowed that you haven't finished yet. 0–4% missing is on track, 5–15% is slightly rushed, and above 15% is rushed.
How is the rush check calculated?
Your live unit levels from the official Clash of Clans API are compared against the official per-Town-Hall level caps (laboratory, Hero Hall, Pet House and Workshop requirements). Building and wall levels aren't exposed by the API, so the check measures lab and hero progress — the part that matters most for attacking power.
How long does it take to max my Town Hall?
The checker sums the official research time and cost for every upgrade you're missing at your current Town Hall: laboratory research runs one upgrade at a time, while hero and pet upgrades can run alongside it. Boosts, Builder Potions, Books and the lab assistant all shorten the real calendar time.
Is a rushed base bad?
Not always — strategic rushing to TH15+ for the strongest defenses and heroes is a legitimate strategy. But an unplanned rush leaves your army underpowered for its trophy range. The checker shows exactly which units to prioritize in the lab to catch up fastest.