
Clan Capital · Traps
Plan an explosive surprise for troops that get too close. Choose air or ground!
5
Upgrade levels
| Level | Damage | Cost (Capital Gold) | Capital Hall | |
|---|---|---|---|---|
| 1 | ![]() | 120 | 1,000 | 1 |
| 2 | ![]() | 140 | 2,000 | 2 |
| 3 | ![]() | 160 | 4,000 | 4 |
| 4 | ![]() | 180 | 9,000 | 6 |
| 5 | ![]() | 200 | 15.0K | 9 |
Maxing one Mine from scratch takes 31.0K Capital Gold at normal speed.
| Capital Hall | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Count | 2 | 4 | 6 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
Maximum count per district at its highest District Hall level.