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4Troop · Champion ability
A champion melee fighter whose ability chains dashes through enemy ground troops, striking each one on the way.
Pick a level — scaling stats update instantly. Level-independent stats are shown alongside.
1,799≈
+1,099 vs lvl 1
161≈
+98 vs lvl 1
335≈
+205 vs lvl 1
179≈
damage ÷ 0.9 sec hit speed
0.9 sec
0.2 sec
Medium (60)
1 sec
Melee: Medium (1.2)
Ground
x1
All levels
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
The Golden Knight dashes to a nearby ground target and can chain up to 10 dashes between targets within 5.5 tiles, dealing dash damage to each. Costs 1 Elixir; 12-second cooldown.
1
10
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Golden Knight, from the Clashest news archive.
Listed by Supercell as a bug fix rather than a balance buff.
Other champion cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Golden Knight
5.5
0.766 sec
12 sec
4
7
5
3