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4Troop · Evolution available
A shotgunner whose wide blast of pellets deals huge damage up close but scatters at range.
Pick a level — scaling stats update instantly. Level-independent stats are shown alongside.
885≈
+541 vs lvl 1
84≈
+51 vs lvl 1
2.2 sec
0.7 sec
Medium (60)
1 sec
4
6.5
550
Air & Ground
x1
All levels
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
4Every 5 seconds the Evolved Hunter throws a net at the closest unit, pinning it in place for 3 seconds and dragging flying troops to the ground.
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Hunter, from the Clashest news archive.
Base card shoots sooner; the Evolution's net is up less often.
Other epic cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Hunter · Clash Royale Wiki - Hunter Evolution
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6
6
5
4
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